Gaming

PROG Act 2025: India Just Banned Real-Money Gaming—Here’s What Changes for Players

India’s gaming landscape just hit a regulatory earthquake. The Promotion and Regulation of Online Gaming Act, 2025 (PROG Act), dropped comprehensive rules governing half a billion players and an industry worth billions. This isn’t minor policy tweaking—it’s a complete restructuring that bans entire categories of games while legitimizing others. Real-money poker rooms, fantasy sports platforms, […]

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GamingCon Bharat 2025: India’s Gaming Industry Finally Gets Its Own Stage

India’s gaming industry just claimed its moment. The Indian Game Publishers and Developers Association (IGPDA) announced GamingCon Bharat 2025, scheduled for November 29–30 at Mumbai’s NESCO Bombay Exhibition Centre. This isn’t just another gaming convention—it’s India’s largest-ever celebration of gaming culture, bringing together 10,000 visitors, 100+ exhibitors, and everyone from bedroom developers to government policymakers.

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Roblox Crushes Steam’s All-Time Record: When Kids Beat the PC Gaming Giant

Forget everything you thought you knew about gaming dominance. On 23 August 2025, Roblox shattered expectations by hitting 45 million concurrent players simultaneously. This wasn’t just another milestone — it demolished Steam’s all-time peak of 41.2 million users across its entire platform. The kicker? Roblox achieved this with a predominantly child and teenage user base

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India’s Gaming Revolution: Why Industry Celebrates New Laws While Fearing Bureaucratic Stranglehold

The champagne corks popped in August 2025 when Parliament finally passed the Online Gaming Act—legitimising e-sports after years of regulatory limbo. But the celebration proved short-lived as gaming CEOs actually read the fine print. What looked like liberation turned into something more complicated: recognition wrapped in red tape that could strangle the very industry it

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Anant Express: A Review After Playing India’s Haunted Train Horror

Picture this: college student Yash Gupta decides to build a horror game in four months, sets it entirely on an Indian sleeper train, and somehow creates something that feels more authentic than most AAA horror titles. Anant Express isn’t your typical jump-scare simulator—it’s an atmospheric journey through psychological terror that taps into distinctly Indian fears

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Responsible Gaming: Creating Safe, Inclusive, and Sustainable Play

The global gaming industry faces a fundamental choice as it races toward $185 billion by 2033: prioritize short-term profits or build sustainable ecosystems that protect player wellbeing. India’s projected $5 billion gaming market by 2025 exemplifies this tension, where explosive growth collides with mounting concerns about addiction, underage gambling, and predatory monetization practices. Responsible gaming

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What India Can Learn From South Korea’s Esports Boom

Seoul’s stadium erupts as 50,000 fans cheer for players manipulating keyboards and mice with surgical precision. South Korea’s $128.5 million esports market grew at a 24.85% CAGR through 2024, establishing the global benchmark for competitive gaming ecosystems through government backing, dedicated infrastructure, and cultural acceptance that transformed gaming into mainstream entertainment. India’s $125 million esports

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Player Psychology: Why Indian Gamers Prefer Free-to-Play Models

The contradiction sounds impossible until you examine the numbers more closely. India generates 8.45 billion gaming app downloads annually—more than any other country—yet produces only $400 million in in-app purchase revenue. This means the average Indian gamer downloads games enthusiastically but spends just $1.85 annually on them. Western gaming executives often dismiss this as a

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The Role of Academia: Can India Build a Pipeline of Skilled Game Designers?

The sales pitch sounds compelling when education consultants present it to anxious parents: “Your child could earn ₹25 LPA designing games instead of competing for engineering seats.” But behind the glossy brochures and placement statistics lies a more complex question about whether India’s academic institutions can actually deliver industry-ready talent for a rapidly evolving creative

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Investor Outlook: Why Gaming Start-Ups Are the Next Big Bet in India’s Entertainment Economy

The pitch decks keep landing on venture capital desks with the same breathless promise: India’s gaming market will hit $8 billion by 2027, driven by 450 million gamers hungry for digital entertainment. But behind the hockey-stick projections and user engagement metrics lies a more complex reality that separates genuine investment opportunities from overhyped fantasy numbers.

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